Where basically higher your player level, better crap is going to drop like once your'e past 50, you're probably not going to get as many white drops and the like in NG and so on, and magic find % will probably be more likely 0.05 for 5% as a multiplier. I'd try googling it, but the math in very simplistic terms is going to be something like:Ĭhance of a magic item dropping = 100 - (Players level * magic find %) I'm not sure if anyone has worked it out or done the math on it yet.
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